How do games engines help architects and surveyors use 3D city models?  What are the typical, and more unusual, uses of 3D city models?  How accessible is this kind of technology to smaller practices?   How quickly can bespoke models be produced? 

Sandor Petroczi speaks with Andrew Knight as they discuss how data and technology is creating city wide models from Dublin to Detroit. 

More information regarding AccuCities and the Tech Partner Programme can be found at AccuCities and www.rics.org/techpartner.

Do have a look at these videos to see how games engines are supporting 3D City views: 

RICS Tech Partner discussion with Accucities